Harbinger Zero

…because I just can’t contain myself.

Archive for the ‘alganon’ Category

Alganon “Review”

Posted by HarbingerZero on December 10, 2009

I’ve been putting this off.

Mostly because I just don’t have a whole lot to say.

I played the beta, talked about my errors with other players, found they had already been reported.  I tried all the classes – all four of them.  I tried all the races – all two of them.  I, like many before me, noted that there is nothing original in the game.

And that seems to be the debate – in liberally sampling from the genre to create a kinda of “MMO – Alganon Remix” – did the creators do something good, or something bad?

From the business side of things – we just don’t know yet.  Clearly the strategy is obvious – to be successful yourself, imitate others as closely as possible.  Pepsi is like Coke.  Of course there is differences, but – they are still much alike.  Same with Pibb and Dr. Pepper.  Sprite and Sierra Mist.  Chaos Mage and Dwarf Engineer.  Blood Elves and Sephiroth.  You get the point.  So, the Alganon people might be on to something.

But MMO’s are complex creatures, and there is more to the game than the business side.  Was Alganon fun?  Not even remotely.  The highest I leveled anywhere was 5.  With a human ranger type.  The only thing original about the class was that I got access to an HoT early on.  And the weapon graphics looked cool.   Crafting was point, click, and wait.  And there were very few recipes.  On the bright side, I actually wore some crafted armor early on because the quest rewards overlapped badly – I got new weapon after new weapon – but no helm or cloak or anything.

That said – there was nothing really *bad* about the game either.  It didn’t crash, the quests were plentiful and the mobs were of good density and respawn rate and challenge.  The starter areas were laid out well.  About the only thing I can complain about was combat and mob distance.  Often my ranger would shoot once and then move over to her sword/axe combo immediately, hitting even while the mob was still far off.  And I could still use my ranged abilities inside combat with no penalty, muss, or fuss – the melee/missile switch is automatic and consumes no time.

Good and bad, the overwhelming sense of deja vu gets to you very quickly.  Alganon may have done tooo good of a job of imitating other MMO’s (and not just WoW btw).  They may have been shooting for Pepsi, but I think what they got was New Coke.  The lack of classes and races reinforces this – you get the bare bones vanilla of tank, ranged dps, melee dps, and healer.  And the races as well - human and night elf….err, whatever they are.

Ultimately its just sad – because the innovations Alganon does bring to the table – the study system, the idea of player “families” (with their own sets of quests and targeted rewards) – are pretty nifty.  Here’s to hoping that somebody (a good, strong dev perhaps?) takes those parts of Alganon that are good and elevates them into the spotlight. 

Otherwise, when people want vanilla MMO – back to WoW they will go.

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What Drives Gamers Nuts

Posted by HarbingerZero on October 27, 2009

Follow, if you will, the sequence of events here, especially those highlighted in RED:

SilverElf4,You have been added as part of the last wave of Alganon beta testers before its launch on October 31, 2009.

Your MyAlganon account “SilverElf4″ has been upgraded to have immediate beta access. You don’t even need a beta key!

Simply login to your MyAlganon.com account and click the “Beta” button to get instructions on how to download the client.

Once you are finished downloading, installing and patching the beta client use your MyAlganon login account name and password to login and play the Alganon beta.

******************************* 

Greetings,
 
I received my invitation to the last round of Beta testing before launch and was very excited.  I have downloaded the client from http://www.myalganon.com but when I run the client and put in my account name and password, it tells me that the information is invalid and will not download the installer.
 
I’m not sure what to do.  I used the same account name and password as I used to access the page with the beta client as supplied in the email.
******************************
Hi, 
 
In regards to your issue of not being able to download the client, we’d like for you do try and manually re-enter your beta key again on MyAlganon. To do this go to you profile page, scroll over My Account and select Enter Key. Right now, this will take you to a purchase page, so you need to click the “Already Purchased Alganon? Click Here to enter your game key” link found just about the Billing Information section. Enter you key and try downloading the installer again. Let us know if this works for you, and if not let us know and we’ll go from there. 
 
Regards, 
 
[censored]
CSGM 
Alganon 

 

Yeah…so I forwarded that original email.  That was about 30 hours ago…still no response.   Contrast this with Fallen Earth, who hit me up with multiple emails back and forth within 24 hours.  My issue is now resolved and I played the game last night (more on that in a later post).   Meanwhile, Alganon, who issued me this invite on Saturday, has emailed me once in 4 days, and has not resolved my issue, and indeed seems to have revealed a deeper issue. 
My only real question is – how does this happen?  Is this a case of game developer specific “left hand doesn’t know what the right hand is doing” syndrome?  Different departments not talking to each other, etc?  Does that also explain the poor response time as well?

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