A pilot I’ve known for awhile now just joined our corp, back from null sec. I had assumed on first seeing him that his corp had been mauled in the war, as they were probably on the wrong side of things out that way. Turns out this was not so much the case, though it has been a bit hairy. No, he was fired. Booted.
But not for spying. Or for being a bad pilot and costing them ships in fleet encounters. Because he lost ships to NPC’s. He was trying solo a particularly difficult mission, and lost a couple of ships. And this in some way hurt their killboard stats (I thought that was only for PvP kills?) and so they fired him. And they gave him 24 hours “safe passage” to clear his out his hanger and get back to empire space. Unfortunately, he was not on when they decided this, or in the next 24 hours. He logged in, and managed, with a little luck managed to get his own hide clear with some of his stuff. But all of his ships and the bulk of his gear are still there. And the corp won’t let him back in to get it out.
Even worse, he came out because our buddy, one of their chief officers, has been unable to intercede on his behalf, even for temporary safe passage. I suppose our buddy could always try to carry some out for him, but wouldn’t this hurt the corp more, to lose time from one of their key players while he played cargo pilot?
I guess I just figured that null sec corps didn’t have an overabundance of decent pilots, to the point where they could fire people without warning or additional training, to the point where the bad publicity from such a firing could have impact on future recruiting. Guess I’ll have to revise that estimate eh?