An MMO Without Raids?!

Say it ain’t so!


I recently read that there are no raids in ESO. Is that true? Does the dev team have a plan to keep those hardcore PvE players interested in end-game content with something that will take the place of a raid? – By Ernesto Eusebio

The problem here is the definition of the word “raid,” which means different things to different people. When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word—we’ll have our own way to get large groups together. There will absolutely be large-group PvE activity in the game, but we’re not ready to talk about those systems yet. We have mentioned adventure zones in the past, but we won’t go into details until those systems are finalized.


The MMO world may well cave in on itself.  What’s next, a game with no PvP?!


Also, is it just me, or is ESO shaping up to be Rift 2.0?


So began the grand scheme of Molag Bal, Daedric Prince of domination and enslavement. His Dark Anchors, vortexes of evil magic, weaken the barrier between worlds, threatening to merge Nirn and Oblivion into a single, nightmarish hellscape.


Welcome to Telara…err…Tamriel!

4 thoughts on “An MMO Without Raids?!

    1. “Large group adventure zones” where players can gather in their “own way” to defeat “dark anchors” that weaken barrier between worlds. Also, look at the art above, particularly in the backgroudn. Seem familiar?

  1. Oh there’s art? Must be blocked at my office. “Large group adventure zones” sounds like GW2 as well, with no need to actually group, of course.

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