ETA: WoWp has made tremendous strides in Open Beta. Check out my more recent review.
When one of the developers solicits feedback on his blog, and only gets eight direct replies. Seven of which are negative reviews saying the game is not ready, not fun, and needs serious overhaul. World of Warplanes is in trouble.
Other indicators: you can’t give away invites to the Closed Beta to save your life. Though I couldn’t tell you the final number, Curse.com still had north of seven thousand beta keys left a few days before they ended the promotion. And there’s just not a lot of people playing. How many battles were going on at a time in WoT during the Closed Beta? A thousand? More? When I logged into WoWP a couple of weeks after .4.1 went live, I never saw more than a couple of hundred.
But, the game is going to get launched soon anyway. They will have to if they want to recoup some money. I’m just not sure its going to be anywhere near the smash hit that tanks has been. And the playerbase will bleed itself out. A typical game in closed beta is 7 on 7 after a minute + wait time (yes, there are that few people), and usually boils down to 1-2 plans per team with 4-5 kills each duking it out. I grew up on flight sims, but I can go matches at a time without scoring a hit on an enemy player. And most of my kills come from flying them into the ground or my AI controlled rear gunner.
And sometimes, the matches are just a matter of who sucks less and who crashes less: