Time Capsule 2014

I really liked the format last year and enjoyed coming back to it. So the concept will go on for another year, but with a new name to better reflect what I’m looking to do.

The truth is, this post is a time capsule. I mark this place to show where I was at in my thoughts, hopes, dreams, desires, and questions at the beginning of the year. That is what is fun for me. So there are basically three sections below. The first deals with my hopes and desires for the coming year – what I want to accomplish or would like to see come to pass. The second is staking out, in the grand blogging tradition, what games I will return to to try again or just to enjoy again. And the third is my list of burning questions – my musings and ponderings about what 2014 might hold.

The Crypt of Civilization, the world’s most ambitious time capsule, and one of the inspirations of this post.

What I Am Looking Forward To

The Vought F7U Cutless. I’ve played around on the WoWp test server with enough of the high tier aircraft to know that I was made for this plane. Originally the fastest of the tier 10 jets, that has been eclipsed by the new British line. But, unlike its real world counterpart, this plane handles like a dream. I have led a two plane chase column from one end of a high tier map to the other without getting shot down, because of its incredible pitch and roll rates. It also has decent firepower and a great climb rate, making it the perfect ending to a line that already has those traits going for it. I’m finishing up the F4F Wildcat right now, and then its on to the Corsair for a couple of tiers, before transitiong to the F6U Pirate, the only hiccup in the line. It follows a bit too closely to its real world counterpart. And quite frankly, its an odd choice – the line would more logically go through the F2H Banshee, a production aircraft, rather than the Pirate.

In any case, this is probably my first planned foray up the tech tree in WoWp, along with the Messerschmitt line culminating in the severely OP Me 262 mark 3. Because you can’t ignore the OP stuff in the world of PvP. You could also include in this that I am overall looking forward to a growing player base for WoWp.

Elder Scrolls Mania. I got Skyrim for Christmas and have been enjoying it – except for the random murders of important townsfolk that I have no power to stop, which apparently happens at random. And I got to try my hand at the ESO Beta, and while its under NDA, I think it would be okay for me to tell you that I went from being “meh” on it to being very excited for it. I am not excited about a subscription fee, but I honestly don’t see that lasting more than about six months time. How about you?

Playing Old RPG Franchises. I picked up Wizardry 6-8 from Steam over the holidays. I was a Might and Magic fan growing up and just didn’t have the money to follow both series. So I’ve always wanted to go back and try it out, and that is exactly what I intend to do – at the bargain basement price of $2.75, which I could have afforded even back then, had they been on sale that low! Speaking of Might and Magic, UBI continues to develop MMX: Legacy, and I will continue to watch and wait eagerly, thought I have not been ready yet to drop the $30 they want for early access and testing on Steam. I may not be able to contain myself much longer though. Speaking of which, my other holiday Steam purchase was Conquest of Elysium 3, by the same people that created Dominions 3 and most recently just released Dominions 4. It takes more of an RPG flavor than the grand strategic scale of Dominions, but there is no denying the connections between the two. Speaking of which, you can now also get Dom 3 for a mere $20 on Steam. I absolutely guarantee that this game is worth its original asking price of 3x that amount. I can also include the Agarest series on here, as hopefully Ghostlight makes more of them available on Steam. The game got a terrible rap for confusing combat and its supposedly heavy fan service. So far I’ve seen less fan service than your typical Bong movie, and the combat is quite excellent – thought if you jumped the tutorial because the game looked a lot like Final Fantasy Tactics, I can imagine you got your butt handed to you more than once. The game looks the same but the system is very, very different.

I could have included this in my “Return To” section below, but I tend to think of that as more in the realm of MMO’s.

The Return of WoW. I am excited about the possibilities of the new expansion (especially the base/home), and the inclusion of a max level character. I have actually been playing around on my free WoW account some over the holidays. It seems strange to say it in some ways, but I firmly believe that WoW is a better game now than it was when I left it 5 years ago. At this point, unless ESO just absolutely grabs me by the head and won’t let go, I intend to spend a few months in Azeroth towards the end of the year (assuming that is inded when it drops).

Burning Questions for 2014

What Will Come of Wildstar? I’m not sure it can be said loudly or clearly enough, but Wildstar wants to be the WoW killer. From the art style to the considered goals, to the planning of races and classes, the goal can’t be seen as anything other than an attempt to invade the fertile subscription lands that WoW occupies. Maybe its just me, but when I hear ESO talk subs, I think its just a placeholder to recoup costs. When I hear Wildstar say it (perhaps because of the announcement of its version of Plex/Kronos), I think they intend to stick with it. I can’t help but think they will fail. I have no ill will to the game really, though I do think its a major step backwards to limit your race/class combos, so I’m not looking to be right here in the vindictive sense, but I just can’t imagine what it is about this game that will make it a lasting presence on the MMO landscape. On the other hand, I felt the same way about Guild Wars 2…

Will ArcheAge Be Arriving in 2014? Its been out for a year over in Korea. Its in testing with players over in RU as we speak. Yet we have nothing more than a basic placeholder site and zero information about release dates or just about anything else with regards to a timeline here. I submitted a question for the Game On Podcast (about the PR machine) and Victor Barreiro seems to think that Hartman was encouraging, but I was disappointed with the overall lack of response, not just on my question but on the game overall. One the one hand, the game is ready – just translation issues remain. On the other hand, we can’t give any further information or dates or even a range of dates. If we can’t give a range of dates even on a PR buildup, I have to think the game is really far off. Any yet I can’t imagine that if all that is remaining is the final stage of localization, that it would be on hold for another full year. The bottom line here is that this is my next big game that I have great hopes for, and the sooner it gets here, whether that be to fulfill my expectations or dash them, the better I will be.

How Will WarThunder’s Gound Game Hold Up Against World of Tanks? WarThunder’s vision is ambitious. Put planes and tanks together on the same battlefield. I can’t think that this will be easy to implement or balance, let along do those two things while making it fun to play. So I’m curious to see how it plays out. WarThunder and WoWp are different enough that they draw their own individual crowds, but there is something about the ground game that will be interesting to watch play out. Maybe just because Wargaming has more to lose than Gaijin does. Then again, WoT is the WoW of the military battleground world. Their position is going to be tough enough to assail without the added design complications that Gaijin is imposing on itself.

Return To…

I’ve pondered this one a lot over the past few weeks. Initial thoughts included Age of Conan, Dark Age of Camelot, or Neverwinter Nights. But NWN still doesn’t have a class that really drives me to want to play the game. Conan I got as far as downloaded and taking my old character out for a test drive, but an hour later I was done. So done. Dark Age is an old title, but with the coming of Camelot Unchained, I thought it might be fun to play for a bit and do a compare contrast as the year brings more information. Still, it is dated and we may still be a ways from Camelot Unchained. Plus, as a divided market now intends – it is still a subscription game, and that means there is a barrier to entry there that other options don’t have.

In the end, I thought about what I wanted out of the experience. I said to myself that these will be long term, but part time efforts. I have main, “every night” kind of games, but I want games I can “marathon” in – play one or two nights a week, draw the experience out for a year and really enjoy it and not feel like I have to log in every night to keep the world turning. With that in mind, I settled in on two:

EVE Online. On a whim, because I loved the idea and what was inside, and boosted by Wilhelm‘s glowing review of it, I placed the EVE Second Decade Collector’s Edition on my Christmas Wish List. I honestly didn’t think I would get it, but…what the hell, it was Christmas, right? Well my parents spoiled me, and I absolutely love it. The Rifter looks great on my desk, and I’m super excited about the board game, which looks like fun. And the soundtrack and history book are absolutely worth the price alone. And the game itself is perfect for the drop in/drop out mentality now that I think about it. I’ve always been desperate to fill time in EVE – but the long time EVE players like Kirith Kodachi and even Wilhelm, don’t seem to be people who play it every day. Maybe my pacing has just been off. If nothing else, I always enjoy just flying in space. While there is a subscription barrier here as well, but I think its worth it given my past experience with the game.

SWTOR. I have decided after long consideration to hit the reset button on SWTOR. I never did get past the starter planets on the side of the Republic. I would love to see the other half of the galaxy. And the idea of just following the storyline, and filling in the blanks with the minigame, ducking the sometimes irritating side missions – which also cuts down on the overly long leveling cycle, particularly towards the end. And, free to play, very good if I’m burning my two sub limit on ESO and EVE.

I don’t like that SWTOR under-reached for their Galactic Starfighter expansion, I think it was dumb and yet another let down, on top of being blatant plagiarism. But while I think that, I’m more interested in blogging about my experience in the game, than spending more time shredding them for the move. In other words, it sucks for the MMO world but it benefits me, so I’m gonna roll with it.

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3 thoughts on “Time Capsule 2014

  1. re : War Thunder Ground Game, we’ll know soon enough. Supposedly. The closed beta is ongoing with partial lifting of the NDA. My sense is they won’t generate big numbers, but you never know.

    1. The videos look gorgeous, despite the physics issues, which I’m sure they will get worked out. I will go ahead and say that their new tech tree unlocking system is crap. That alone has deterred me from playing more of the aerial game, which is itself rather fun.

  2. Pingback: Time Capsule 2015 | Harbinger Zero

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