Four Years and Counting…

Yeah, I may as well go ahead and post it since Ysh outed me.  Its been a little over four years since I started this fun little adventure.  If I remember right, there are a couple of others who share similar dates. The stats will be a little off since there is an extra month in there, but what the hay – here ya go:

Quick Stats: 

Total Views:  93,987  (41,363 last year, 21,407 or so the year before)

Best Month:   9350 views in May, 2012  (2,947 last January,  2281 the year before)

Busiest Day:  971 views on  May 2nd, 2012 (602 last year, 270  the year before)

Top 5 Posts:  Tips and Tricks for World of Tanks, Naming Your Ship,  TERA Online Review, How Well Will the SWTOR Launch Go? That Depends on How Tolerant You Are, Naming Your Ship 2

(NEW)
Top 3 Most Popular Tags (By Game):  Star Trek Online, EVE Online, World of Tanks

* Note, views to my home page blow all of those away.  This is the up and down of not requiring you to “jump” after a break in the post.

Search  Terms that Make You Go Hmmm:

minecraft hotel lobby  (if you build it, they will come…)

hot jedi  (we’re not that kind of site really)

вестибюль гостиницы (Russian for hotel lobby…apparently I am source zero for hotel lobby information)

otel lobİlerİ (Turkish that time…)

tera character nude (Also about six variations of “tera online sexy” – are people this desperate for porn?)

star wars the old republic nude (I’m seeing a trend here…)

real world controversy (We have that in spades…)

Referrals and Referees:

Top 3 Bloggers Who Helped Me With Traffic:  Nil’s Blog, Bio Break, Stonee’s EQOA Blog

Top 3 Bloggers I Helped With Traffic: GCTAGN, Rowan

Again, theres much bigger numbers in the former than the latter…

Thoughts and Goals:

At this time last year I was still looking for my first level cap.    I got that not long thereafter!  And then once more in April when I did the same in Star Trek Online,  a month after I hit 30.  And STO may be the first game for a multi-cap as well – my Klingon character is a day away from the same Captain milestone.   I have been blessed to have a regular playgroup for a long while.  Starting last June and continuing straight on until this past July, when my little playing group folded its tents in TOR and took a little enforced break while one of the members prepares to head off to basic training, and when my beloved TOR guild shut its doors.  These days I am mostly guild oriented, chatting amiable with my 12th Fleet and Knights of Mercy friends, or some of that old Beskar crew in World of Tanks.  Sadly though – guild oriented does not always equal group oriented.

My vision this year is tilted backwards.  The only MMO I am looking forward to is ArcheAge, and there is little evidence that it will land here in the next year.  And my Beta stuff has slowed down – only one I’m actively involved in at the moment is MechWarrior Online, and for my two cents, once you take people’s money for the game, its not a Beta anymore, no matter what you want to classify it as.

That said, there are several games I want to revisit this year – EVE Online, and Vanguard.  Pirates of the Burning Sea and maybe a stint in Everquest, since I never could bring myself to log in and say goodbye to EQOA.

Games:

MMO’s: Rift (3 months), TOR (7 months), The Secret World (2 months), TERA Online (1 month), GW2 (1 month), STO (7 months), Istaria (1 month)

Other Online:  WoT (12 months), WoWP (2 months), MWO (1 month), Stronghold Online (1 month)

Alphas/Betas:  Dawntide, Heroes and Generals, MWO, WoWP

Table Top/RPG:  Call of Cthulhu, Mansions of Madness, Anima: The Card Game, Anima RPG, Hellas RPG, Houses of the Blooded RPG

Thanks!

Thanks to the Casualties of War crew for keeping the wheels turning all these years, especially Genda’s hard work, though I do miss his blogging (poke, poke).   Thanks also to my wonderful – dare I say – online family in Beskar, who made the last two years so fun.  And thank you to KoM and 12th Fleet for taking me in – here’s to the future.    And a big thank you, and congratulations to my brother and his then-fiance-now wife, for helping me make so many of my gaming dreams come true in the last year.  Big ups playa.

Sandbox Vistas I: Visiting Istaria

So, at the urging of Ben and Flosch, I am undertaking an odyssey to explore some obscure sandbox games.  First up on the list is one that I’ve been curious about for some time, a game called Istaria.  Istaria has just recently (last December) celebrated its 9th year in existence.  That in and of itself is nothing to sneeze about.  Originally entitled “Horizons” the game had an ambitious development goal of a fully PvE game with an automated AI enemy that would actively oppose players and player settlements in a never ending conflict.  As you can imagine, this was difficult to implement, so it was scaled back to something more static in nature.

Currently the game is rolling along nicely with a standard and RP server, though I gather from the forums that the population of the RP server is fractured and at times contentious, in addition to being lower than the one on the regular server.  So naturally, I signed up there.

The two week trial account allows three character slots among any of the diverse races, though after some time delving in the outdated wiki and in the community, I decided to start with a human character and try a dragon character later down the line.  And boy am I glad I did.   Why?

Truth.

I kid you not.  You can not swing a dead rat in this game without hitting five dragons.  The moment I exited the mystic portal from the tutorial island onto the live server itself, I was awash in dragons.  I’ve seen perhaps twenty or thirty players in the game thus far, and all but two of them have been dragons.

In fact, it occurred to me that, had I been really role-playing, my poor little character would have seen the dragons all lying around the starter village, screamed, turned around, ran right back into the mystic portal, and lived out his immortal life in the relative peace and quiet of that great utopia.

No idea who this guy is. Google image search ftw.

So, I’ve been spending a lot of time outside the village itself.  Where I’m alone with the baby pigs, and hatchling spiders, tiny grass beetles, skeletal warriors, aand OH MY GOD GIANT WOLVES AND MUMMIFIED REANIMATORS.

Yeah, basically there are two types of mobs thus far.  Those that you can kill, albeit with a large investment of time but little worry.  And there are creatures that will kick your ass into the ground without a second thought.  And telling them apart is almost impossible.   I was a level 8, and I was grinding level 5 and 6 skeletons (and boy was it a grind…) when a level 9 mummy thing wandered into the fight.   This guy is on a wide loop for his AI path, and I hadn’t seen him before.  But he was only a bit ahead of me, so I didn’t worry about it.  Until his first shot took 15% of my health.   And his second, another 15%.  And meanwhile, I was doing 3% a shot off of his.  It got ugly fast.  Fortunately, death is about as inconsequential in Istaria as any MMO, albeit they have cooler and more interactive ways to remove the death penalty, which I like.

You may think so far that I have not liked Istaria, but that’s not quite true.  I have enjoyed it a lot, and intend to keep at it for the remaining week or so of my two week trial at least.  The class/school system is great, keeping a familiar vibe going on in character creation and building, while allowing you to tweak your character in a way normally reserved to skill based systems.  The crafting is deep and gets deeper the more you get into it.    Harvesting is a bit of a chore, but there’s enough RP channels out there to keep you entertained, and on top of that, as an older game, Istaria runs fine in windowed mode, allowing you to browse and harvest at the same time.

Anyway, we’ll see where this takes us.  I may do another post on Istaria, or I may move on to some of the other options out there, like Wurm Online (which looks…complicated) or Xyson (where technology is rare or nonexistent…yet there is a screenshot with a car sitting in it…).   And hopefully Dawntide will come back up in the interim as well.   So my posting will be kinda…sandbox.  Heh.