Galactic Star Conflict Fighter

So I finally got around to exploring a little more of the SWTOR Galactic Starfighter expansion while I was trying to find the information about Character Transfers that Shintar alluded to in my 2013 Crystal Ball Review.

And behold, I laughed. And laughed. And laughed. And I wonder how long before the lawsuits kick in.

Here is a video of the Imperial gunship gameplay from Galactic Starfighter.

Got it? Now here is a video of the frigate gameplay from Star Conflict, Gaijin’s (the guys from Warthunder) game of space combat that is currently in Open Beta.

Whoops. Kinda similar huh? And that’s not all. TOR’s Galactic Starfighter has 3 classes of ship, with subclasses that have specific set abilities in each. Same as Star Conflict. And some of those special ablities and weapons? Well, the name is changed, but the effects are the same.

We might could wave it off as similarity…but really? I mean, Warthunder and Warplanes are different enough. These two though, hit so close to the mark in terms of HUD, weapons abilities, special systems, and so on, that its hard to pass it off as coincidence. So here is a small litmus test. Galactic Starfighter only has one class of frigate…er…gunship at the moment. Star Conflict has another. So if a new gunship class appears with player controlled smart missiles…well, that kinda seals the deal right?

I have played Star Conflict, but I have not yet had access to Galactic Starfighter. I will be interested to see how the two play out in a side by side comparison.

Copyright challenges aside, this does present a unique opportunity. With character transfers now enabled, I can move my Jedi to my main server (for free basically, I will have enough Cartel Coins amassed from my security fob allowance) around the time Galactic Starfighter drops for Preferred Users (January 14th). I can do the storyline, skip the side missions, and make up any XP gap with the Starfighter minigame, because quite honestly, if it is indeed like Star Conflict, which I really enjoy, then playing it as a break to the storyline would be…well, really nice actually.

Who knows, maybe 2014 will see a full time return to SWTOR for me? The real question is, if I do…what from my current play rotation gets the short end of the stick?